Change log
2026-10-26
- Damage per level: the damage calculator (tab "By level") and the DPS Solver now show how a skill does against the boss at every level from 1 to 250, starting at your own, so you can see what each level of difference costs.
2026-10-23
- New page XP & levels (under Tools): the XP every level takes from 1 to 250, measured in the game up to level 50, and a calculator that tells you how many kills of a monster or how many quests you need to reach your goal level, with or without an XP elixir.
- Quest rewards seen in the game: XP, coins and the items per class now show on the quest page, and items you get from a quest link back to that quest and to the NPC who gives it.
- NPCs on the maps: quest givers and other NPCs are on the zone maps (new layer "NPCs"), and NPC pages show where to find them.
2026-10-14
- Your journal is open to everyone with an account: mark favourites (★) and a wishlist (✚), write notes on items, monsters, quests and maps, save builds in the gear planner and place your own map pins. Find it all under Account → My journal.
- Links you share in Discord and other apps now show the item, skill or recipe icon, or the map of a zone. Pages also load a bit faster, and the 3D previews (gear planner and 3D gallery) load much faster.
- 3D characters now hold their weapons like in the game, ride brooms, carpets, staffs and horses, play their instruments, and show the original particle effects of weapons and fashion. With movement off they stand in the game's idle pose. Complete fashion sets show their set-bonus effect (like Unleashed Oni and Ashen Dragon), and the 3D gallery shows worn items on an animated character, alone or as a full set. (requested by mustardd)
- Set bonuses now stack like in the game: a full Doch Gul set keeps the Exalted aura and adds its own bonus, higher Dragonlord pieces count toward the lower set, and the newer Doch Gul of Fortitude, Blessed and Enlightened pieces count toward their sets.
- Pets and mounts move in the 3D gallery with their own idle animation and effects, stay centred in view, and the black squares around glowing effects are gone.
2026-10-13
- Settings (⚙ next to the search bar): switch to a calmer theme or an easier-to-read font, and hide any block you don't need on a page. A Sign in button now sits at the top of every page. Your choices stay in this browser, and follow you to every device when you are signed in. (requested by BrandonHeath)
- Clans: sign in, start a clan and invite your friends with a link. Save your characters from the gear planner with their gear and role (healing or damage druid, fire or ice mage, tank or DPS warrior, expose or damage rogue, ranger). Your clan page shows the roster and line-up, clan news, every boss your clan killed with damage per member, all the loot and your clan records.
- New menu without drop-downs: sections in the top row, their pages in a second row below, and a single Menu button on phones. The footer now lists every page, and the gear planner, monster pages and recipes got a tidier layout.
- Maps: show or hide monsters, mini-bosses and bosses, or single creatures. Monster pages have a "Where it spawns" map with only that monster.
- Quests show per step which monsters to kill and which items to collect. Quest rewards and recipe ingredients are not in the game files, so players can now report and confirm them.
- New Feedback page: report bugs and wrong data, share ideas and vote on what should come next.
- 3D: a new gallery (beta) of equipment, pets and mounts, and the planner shows your character in 3D wearing your armour and fashion, with idle, walk and run animations and an optional scene behind it.
- Skills show their values for your rank and stats, food and elixirs can be used in the calculators, and there is a new faction reputation tool.
- 3D animations now repeat their complete original cycles smoothly. Idle and walk no longer cut off after one second, run no longer pauses at the end, and the windmill completes a full revolution.
2026-10-12
- Stat page fixed: enter your stats and abilities the way the game shows them, armour and equipped weight added, and trained abilities are saved. (requested by Ojah)
- Skill swaps: charms, bracelets and rings you swap in for a skill. The calculators pick the best swap per skill. (requested by Ojah)
- Class icons replaced with the actual icons from the game. (requested by Sed)
- New Heal calculator, buffs in the Damage calculator, and an energy overview.
- Survival calculator rebuilt with boss mechanics, damage over time and regeneration.
- Maps: zoom with the mouse wheel or by pinching, drag to move, full screen, and maps listed in playing order. More items show their original icon.
2026-10-10
- Pet and mount slots in the planner. (requested by Ojah)
- Stat page: the “Your character” block in the planner shows your health, energy, attack, defence and damage. (requested by Ojah)
- Four ring slots and stat points in the planner.
- Calculator fixes: Stinging Swarm and Double Shot, skills that add your weapon damage, and the Doch Gul set bonus.
2026-10-09
- Master's Grimoire added: monster stats, loot odds, spawns and patrol routes on the maps, and a damage solver. The Grimoire is made by Furyion. (requested by FromScratch)
- Item pages show who drops the item, with a map of where they spawn.
- Leaderboards: players, clans and boss hunters on every world, recent boss kills with damage per player and drops, player search and profiles, fishing and cooking levels, and PvP titles.
- Damage calculator, Survival calculator, shared player builds and damage records.
- Set bonuses and skill bonuses count in the planner and the calculators.
- Player accounts: sign in with a code sent to your email. Sharing builds and voting need an account.
2026-10-07
- The Celtic Heroes Database goes live: items, item sets, wardrobe, skills and skill trees, status effects, monsters, NPCs, quests, recipes and zone maps, with the game's own icons.
- Gear planner, item comparison, tooltips on hover, and a change log for game updates.